![]() On the face of it, it looks like there's a hash for the first part of the code 'bc0f047c-01b1-427f-a439-d451eda' to which the cycle number is appended, '01' or Core, and the card in that set is appended, '081' or AstroScript Pilot Program. ![]() I believe this UID reflects card automations in Octgn, and also points to identically named files in the image packs. The only non-obvious part of the file type is the UID used for referencing cards. The entry holds a where 'string' is the markdown string that allows for formatted posting on netrunnerdb or otherwise. Next line shows another section, this one's called R&D/Stack, and holds cards which start in the draw pile. Next line holds an entry for a The format includes parameters determining quantity ('qty'), and a UID ('id') Data holds title of the card, and the closes. Next line is the opening of the 'Identity' This I suspect is static to Netrunner, this value shouldn't change. Next line is the with the parameter 'game' indicating which game it points to in octgn. The first line is the header indicating the encoding (xml1.0) So, as others have pointed out, it's just xml.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |